1. Implement a !checktick command which tells you the current tick of the map you are playing in. This makes it easier to log rdms or anything you would like to check later on. It is also easier than re watching the entire demo.
To implement this it could be something like: (30minutes - !timeleft) * (128 or 64 (depending on tickrate)).
2. Option to !votekick people. I have seen a thread created on the 1/18 about this and still nothing is being done? Though this can be abused it is needed at times when admins are not available (late night games and when pyra decided to RQ today). Rules can be set where abusers will be heavily punished to deter any of that sort of behaviour. I remember a long time ago you could do it but I'm not sure what happened to it.
Certain requirements can be made e.g. not available if less than x amount of players on. Only [N]+ or trusted members can vote.
Or another approach could be how CSGO ranked and if you have played R6S do it. So the first x times an inno rdm's then later rounds if they attempt to damage someone, all damage will be returned to them. I know some times some inno's will t-bait but that usually happens once or twice at most per map change.
3. Guide on what T items do (for the newbies)
4. Re-order the T shop efficiently so that more important things are in the first page (Health-shot is last page come on).
Things that could be put in the first/second page are: Health shot, taser, tracer (radar), one-hit knife, teleporter, usps, m4a1s, silenced awp.
5. Fix the decoy teleporter. It comes up with a 'stuck problem' everytime when I have thrown in. I'm not sure if I am throwing it wrong but it hasnt worked for me ever.
6. de_dust2 as a ttt map?