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Thread: 2# CSS MultiMode feedback thread

  1. #1
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    2# CSS MultiMode feedback thread

    Hi guys.



    CSS Multimode has been up for a few days, have you got any feedback for us? What modes are your favourite or do you have any suggestions? Anything else you would like us to know?



    Hope to see you there soon.

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    Would like to see some more minigames and course maps

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    The SErvER should HavE BoTS

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  7. #4
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    Auto bhop kind of wrecks maps like mg_n64_goldeneye when everyone bhops at just ridiculous speeds and spawn camps. IMO should be removed entirely for MG maps.
    KxG | Bento: i bet you want to e-date me
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  9. #5
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    Hi Bento, autobhop was enabled in minigames to allow people who couldn't bhop a chance to play in maps that require the skill, particularly in coursemaps. It does lead to people adept at bhopping to race ahead, but otherwise there are players left out.

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    Quote Originally Posted by Bento View Post
    Auto bhop kind of wrecks maps like mg_n64_goldeneye when everyone bhops at just ridiculous speeds and spawn camps. IMO should be removed entirely for MG maps.
    Came here to say this!


    Quote Originally Posted by orange View Post
    Hi Bento, autobhop was enabled in minigames to allow people who couldn't bhop a chance to play in maps that require the skill, particularly in coursemaps. It does lead to people adept at bhopping to race ahead, but otherwise there are players left out.
    If possible, disable for Minigames as good people can utilize it far more and be almost untouchable!
    Last edited by Complex1ty; 19-07-18 at 11:09 PM.

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  12. #7
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    Well, we could always start a list with Ham, Krusty Burger and other Maestro bhoppers play permanently on valium!


    Hmmm..... yes! an in-game vote would do just fine

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    We are trialling a few changes to autobhop

    - Now requires players to type !bhop to toggle it On or Off
    - Players using !bhop will have their velocity capped
    - Players not using the autobhop won't be capped.


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    No one respawns on the course maps. round doesn't restart when everyone is dead.

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    Quote Originally Posted by SpAc3y View Post
    No one respawns on the course maps. round doesn't restart when everyone is dead.
    Thanks mate, we'll get a fix for this very soon.

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    The whistling thing for the hide and seek mode doesnt seem to be working?

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  19. #12
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    Hi Hydrus, just tried a few Hide and Seek maps and it seemed to work. Was there a specific map that it didn't work?

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    Quote Originally Posted by Hydrus210 View Post
    The whistling thing for the hide and seek mode doesnt seem to be working?
    Earlier today when trying to whistle on Hide n Seek a message came up saying, for instance, "You cannot whistle for 12 more seconds" so I would assume there is a time limit at the beginning of the round, after that whistling did work.





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  23. #14
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    Quote Originally Posted by orange View Post
    Hi Hydrus, just tried a few Hide and Seek maps and it seemed to work. Was there a specific map that it didn't work?
    Hi Orange, the map I'm talking about is office. The whistle seemed to work on some rounds, but would randomly start working at random times or wouldnt work at all.

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    Quote Originally Posted by Psycho_62 View Post
    Earlier today when trying to whistle on Hide n Seek a message came up saying, for instance, "You cannot whistle for 12 more seconds" so I would assume there is a time limit at the beginning of the round, after that whistling did work.
    True dat Psycho but the whistle would enable itself at random times which is kind of annoying.

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  27. #16
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    Thanks for the feedback guys we are working on some changes

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    Quote Originally Posted by NedBestInAus View Post
    Thanks for the feedback guys we are working on some changes
    Ned you reckon you could give us a hint on some of the special things coming up?

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    Quote Originally Posted by Krusty Burger View Post
    Ned you reckon you could give us a hint on some of the special things coming up?
    can't reveal anything, maybe an Admin can help you

  30. #19
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    Quote Originally Posted by Squall View Post
    We are trialling a few changes to autobhop

    - Now requires players to type !bhop to toggle it On or Off
    - Players using !bhop will have their velocity capped
    - Players not using the autobhop won't be capped.


    Just some feedback on this, it's balanced now in my opinion.

    Thanks
    Last edited by Complex1ty; 24-07-18 at 03:56 PM.

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    Can we add climb maps please?
    Last edited by SpAc3y; 28-07-18 at 06:01 PM.

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