Originally Posted by
Xistance (Danieel.) Game Name:
Dan's HerpADerp Race
How the game is played:
Basically, you'll need a large map, or a map with an open area for this map. For this example I will use the Blackops map.
How you play this is depending on how many players you have alive, a CT will need to split the T's into equal teams, it doesn't matter how many, so long as it is an equal amount on each team. All T's in their teams will then start a certain spot designated by the CT (preferably a place with lots of space, soccer is good) then spread them out in their teams along the same line.
What the aim is, is to get from one end to another, basically a race, however, all members of the team MUST remain on a spray, it must be their own, or a team members. They will have to work together to drop down their sprays and get to the finish line, upon reaching the end, all TEAM MEMBERS MUST STACK THEIR SPRAY ON TOP OF EACHOTHER. First team there and has all the sprays wins, and you as the CT/Warden can decide on the reward.
So lets use Blackops as the example, inside the maincell area all T's start at around the entrance of Basketball, they will stack on top of their own team, and when you say go, they will race over to the exit of the main cell area (which is the gate closest to the Storage room). To make things interesting, you can add in: once the whole team reaches the end and all their sprays are down, they must all go to a certain area, so in this case, I sent them to the Storage room, first team with all members in that room lived, and the rest died. It's quite easy to tell.
What you must say as a Warden is that no T should be touching the plain ground, they must always remain on a spray at all times.
Rules for CT's:
Stay out of the way, do not bait, and keep an eye on exactly what's happening at all times.
Rules for T's:
Must always remain on a spray, cannot be touching the ground at any time throughout the race, UNLESS you are required to go to one final destination before winning.
Admin intervention required:
None
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