Ever since this latest update everyone in TTT has been getting a popup message saying "Warning: overflowed CClientRenderables group 1", causing FPS lag no matter how good your PC is.
Did some research on this, the closest result I could find was "Warning: overflowed CClientRenderables
group 7 (not group 1). Apparently, it's a warning popup in Source SDK for when there are too many renderables (weapons, props). It seems that the latest update has broken this. For anyone who's an expert in analysing the update notes and can perhaps understand what could've caused this and perhaps a fix, the full update log is
here.
Even after playing normal maps, this warning was out of sight and even on other DTK servers, it's only on the TTT maps from what I've experienced.
This might not be true because yet again I could only find results for group 7, not group 1 warning overflow message.
I could be easily be wrong, I just wanted to make this thread to spread what I've learned.