In addition to Health Points players can now also receive +50 Armour Points per Health Pack.
If a player is able to absorb a Health Pack and their armour level is below 100 they'll be granted +50 armour points (Per Health Pack) limited to the default of 100.
If a player is already at or over the current HP limit of 150 however, they cant (as per usual) collect extra health packs so they will not receive any armour replenishment until they are below the Health Pack limit once more.
A massive thanks goes out to Squall for coding this in for everyone.