I have to say I'm impressed with the performance of the server. It is outstanding. I have given the release a run for about 30 minutes and would like to make a few suggestions.
Refill ammo with kills (Refilling the clip of a gun after a kill). (L33T Deathmatch does this and I'm sure other people can agree with me that this is a good feature)
Add +15 HP for kills. (Again, L33T Deathmatch does this and you realise how much you miss the feature once you leave it. This just allows the players to fight to stay alive as long as possible.)
On FFA mode, team tags need to be removed eg. Player Names as friendlies on the server. (This can be quite confusing for players as it isn't as obvious to what modes are on unless you really want to pay attention to the chat. I can see people getting frustrated and I think this is a need if the server is to have multiple modes of DM.)
At the moment when I joined I wasn't quite clear on how to actually join. Maybe broadcast a constant message to the dead telling them to type respawn to join in?
Another minor suggestion is to make the round time infinite as it allows players to grind kills and practise without the interruption of the game ending.
I might be modelling this too much off L33T servers but people assume that community deathmatch servers are like that. I think their formula works well, it's just that with the L33T servers they can not handle the amount of players and it feels like a 64 tick server half the time.
I'm keen to see what other servers might be in store! Hopefully a retake server!
I will keep adding to this post when I feel like I need to make more suggestions.