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Thread: CT Mini Games Ideas Thread

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    CT Mini Games Ideas Thread

    Hi all,

    Thought I would start a thread for people to post their ideas of mini games so we can get some fresh ideas onto the server.

    If you have an idea, just post the details below and whether or not it would require admin intervention (health, speed, weapons etc).

    I will try and pool them on the OP with credits to those who suggest it for easier access.

    Cheers,
    Newy

    Idea name: blind meat grinder Day (COMBAT)
    Admin required? Yes
    How is it played: ts are put in a confined area like iso and given weapons. Their visibility is removed (blind) and friendly fire is enabled. Last players alive win.

    Idea name: Gang Warfare Day (RP)
    Admin required? Yes
    How is it played: CLICK HERE TO SEE RULES

    Idea name: Scavenger Hunt
    Admin required? No
    How is it played: CTs drop a gun on a random part of the map and Ts need to find it.

    Idea name: I Spy
    Admin required? No
    How is it played: CT Picks something that is visible in the room or around the map and says the starting letter. Ts need to guess what it is.

    Idea name: Backwards Day
    Admin required? No
    How is it played: Terrorists walk backwards the entire day and CTs must create/use mini games that can be achieved backwards.

    Idea name: Temptation Day
    Admin required? Yes
    How is it played: Ts are sat in a circle equally spaced. Friendly fire is enabled maybe a gun is given to them/hp adjusted. If they decide to not kill each other and remain still, they all get a free day the next round. If one decides to take the temptation, no one is rewarded with a free day.

    Idea name: VIP Day
    Admin required? Yes
    How is it played: Ts are divided into 2 teams - attackers and defenders. One T on the attacking team is nominated as the "package" and must be escorted from 1 side of the map to the other without dying. The defenders need to stop this from happening.

    Idea name: Super Hero Day
    Admin required? Yes
    How is it played: Ts are split into 2 even teams. 1 T on each team is given a super power (gravity, speed, extra HP, gun etc) to match their counterpart and must fight to the death.
    Last edited by imthenewguy; 16-03-14 at 03:14 PM.

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    Quote Originally Posted by Delta View Post
    Celebrity Heads.
    Pre sure everyone knows how to play.
    How wud u implement that in css?

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    Quote Originally Posted by imthenewguy View Post
    How wud u implement that in css?
    You could edit into a map ahaha. Make the texture a question mark and when the player picks up the nade (trigger_once) sets the texture to a celebrity

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    [DtK] [SA] imthenewguy     $ 0.00
    Quote Originally Posted by Gyarados View Post
    You could edit into a map ahaha. Make the texture a question mark and when the player picks up the nade (trigger_once) sets the texture to a celebrity
    Yeah I thought of that, I mean without map editing

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    Quote Originally Posted by imthenewguy View Post
    How wud u implement that in css?
    I didnt even read the thread properly. My bad, brain is switched off during my holiday!

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    [DtK] [SA] imthenewguy     $ 0.00
    Ok we came up with a mini game while playing tonight with Pilot, silver, sarah and a few other regulars.

    Gang warfare

    When the server is populated with 10+ people, we can initiate gang warfare where CTs act as police and supervise, and the Ts run their own show.

    Ts form gangs before the match begins and when the round begins they must band together to survive against each other.
    They can challenge other gangs to games while CTs mediate, or we can have friendly fire added to the mix to make it more simple.

    For the time being, we can assign the colours etc ourselves and set each team colour before the day starts so they know whose whom but if the game proves popular in the future, we can allow for plugins to assist with the team selecting/colouring/start locations etc.

    This sort of game really adds a role play element to the game and is a good change of pace from the standard free days. Best played as the final round on a map.

    The fine details can be hammered out at a later date.
    Last edited by imthenewguy; 15-03-14 at 11:09 AM.

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    This better not be the only time. Some shit happened last night that sparked a new light that I'm hoping only continues to burn brighter, it's stuff I haven't seen since starting JB with DTK.

    Hell yeah, roleplaying is vital part for a game mode like Jailbreak, people that simply resort to monotonous activities that don't provide any enjoyment becomes mad boring.
    People come to the servers to be entertained and if we wanna keep the numbers up like we did last night - Then with the combo of great maps comes greater activities to pursue.

    Good hustle everyone.
    Last edited by Pilot Jones; 15-03-14 at 03:13 AM.

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    [DtK] [SA] imthenewguy     $ 0.00
    OK a few more to add to the pot

    Backwards Day
    Pretty much how it sounds - Ts walk backwards the entire map and CTs create challenges for Ts that they can do backwards.

    Temptation Day
    Best played when a few players are dead. Ts are split up in a circle spaced evenly. The CTs issue a tmier (60 seconds etc) and friendly fire is turned on and weapons issued to the Ts.
    If all Ts reframe from killing each other, they all get a free day the following round. If 1 takes the temptation, no one gets a free day.

    VIP Day
    A simple game where Ts are separated into 2 teams - couriers and defenders. The couriers need to escort a the package from 1 side of the map to the other, and the defenders need to kill him. If the package dies before the round ends, the attackers lose, if he makes it to the end, they win.

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    Superhero Day: (requires admin)
    T's are split into 2 teams, each team has a range of "superheroes". say a team has 5 players each of the 5 players will have a different superpower. They might have one person, with 2x speed, one with less gravity, one with 200hp and one that has transparency. The other team will have an equal team with the same superpowers. These 2 teams, with each player having a counterpart superhero on the opposition, will fight with friendly fire on against eachother in a super hero battle. The game ends when one team is killed

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    [DtK] [SA] imthenewguy     $ 0.00
    Quote Originally Posted by DubstepTaco View Post
    Superhero Day: (requires admin)
    T's are split into 2 teams, each team has a range of "superheroes". say a team has 5 players each of the 5 players will have a different superpower. They might have one person, with 2x speed, one with less gravity, one with 200hp and one that has transparency. The other team will have an equal team with the same superpowers. These 2 teams, with each player having a counterpart superhero on the opposition, will fight with friendly fire on against eachother in a super hero battle. The game ends when one team is killed
    Haha I like that idea.

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    Eye spy
    Self explanatory

    Idea from Mr.Community.

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    [DtK] [V] cloney     $ 0.00
    scavenger hunt - when a deagle gets transported somewhere on the map (maybe a big one like an a abandoned city) all t's and ct's have to find it and bring it back into there pot with 1 hole (which will count the score if thats possible and make sure only a deagle can fit otherwise people can glitch the map) once it goes in the hole the hole shuts and a score is given to the player who put it in, 1st team that wins will be teleported to a room to a disco room being the dj's while the enemy team slowly gets killed from electricity killing them from the floor. THIS IS A BIG IDEA BUT I RECOMMEND PUTTING THIS INTO A MAP WHERE RANDOM MINIGAMES ARE SHOWN

    admin is required because there is no spawn system during rounds

    plus this one will be hard and u'll just say "great idea but its not possible" then i'll say "change it to ur standards then".

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    Quote Originally Posted by imthenewguy View Post
    Eye spy
    Self explanatory

    Idea from Mr.Community.
    just don't be saying "I spy with my little eye, something beginning with yellow" <3

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  21. #16
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    Quote Originally Posted by cloney View Post
    scavenger hunt - when a deagle gets transported somewhere on the map (maybe a big one like an a abandoned city) all t's and ct's have to find it and bring it back into there pot with 1 hole (which will count the score if thats possible and make sure only a deagle can fit otherwise people can glitch the map) once it goes in the hole the hole shuts and a score is given to the player who put it in, 1st team that wins will be teleported to a room to a disco room being the dj's while the enemy team slowly gets killed from electricity killing them from the floor. THIS IS A BIG IDEA BUT I RECOMMEND PUTTING THIS INTO A MAP WHERE RANDOM MINIGAMES ARE SHOWN

    admin is required because there is no spawn system during rounds

    plus this one will be hard and u'll just say "great idea but its not possible" then i'll say "change it to ur standards then".
    Whilst I may not be understanding this right, since it doesn't seem well worded, from what I can gather it would most definitely be possible, and could be built into a map without the need of admin assistance.


  22. #17
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    Quote Originally Posted by imthenewguy View Post
    Eye spy
    Self explanatory

    Idea from Mr.Community.
    This was the game I played quite a lot when we had a small amount of Ts left. Encourages them to look around the map more.
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  23. #18
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    [DtK] [SA] imthenewguy     $ 0.00
    I like the idea of a scavenger hunt. Instead of being all complex like that though, can simply drop a gun somewhere around the map and make Ts find it. Keep it simple

    OP has been updated with the suggestions.
    Last edited by imthenewguy; 16-03-14 at 03:15 PM.

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    Scavenger hunt is a good idea and doesn't take any changes to the map too implement it. I like the idea, might suggest it next time on JB!

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    Idea name: King of the Caslte
    Admin required? Yes
    How is it played: The winner of a previous minigame gets to be the king. This person gets give 1000 hp and gets to go hide in a place of their choice (not gunroom), they also get one weapon of their choice. The other terrorists can escape jail and try to kill the king. Friendly fire needs to be enabled and cts need to be given 999999 hp.
    Once the king dies it becomes a free for all, or you play until !lr

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