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Thread: mg_titan_mode Release!!

  1. #1
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    mg_titan_mode Release!!

    Hi all,

    I have been working on a new game mode for mini games over the last few days. It is based off the epic game mode from battlefield 2142 called Titan mode.

    In Titan mode, teams must take control of the missile batteries (like conquest) in attempt to destroy the enemy titan. The missiles, while controlled, will fire a missile every 60 seconds at the enemy base, bringing its shields/hull down.

    Once an enemy base's shields are down, you can either maintain control of the missiles to win the match, or venture into the base to destroy it from the inside out.

    There are 4 vehicles for each team (3 boats and a chopper) to use for your tactical advantage.

    Anyway, the download link and pics are below, so download and enjoy!

    Oh by the way, its still in alpha stage at the moment, so let me know if you have any questions or bugs.

    Cheers

    To do list:
    O Add sounds for capture that everyone can hear (ie "We have lost position Bravo" etc).
    O Add more cover to parts of the island.
    O Add better explosive effects no missile impact.
    O Fix Elites spawn problems.
    O Fix debugger messages on consoles
    O Fix activation messages on consoles to align with each other
    O Add some sounds to capture points to indicate point is being captured/contested etc instead of relying on text.
    O Add a how to play audio track to the map with point_clientcommand. When a player presses the button, the sound plays to them alone.
    O Add 1 more island on each side connecting team island to Control point B and C/A giving more options for moving through.
    X Look at maybe adding a land based vehicle to the map.
    O Add more cover to the islands/pathways to stop snipers. Maybe add smoke grenade spawns to the missile batteries that spawn 3 smoke nades every 60 seconds.
    O Add some banners in the map at spawn points.
    X Look at adding health triggers in the back of the chopper for players who are getting thrown around. Also look at adding back door to stop from falling out.
    X Add health to the chopper so it can be blown up.
    X Add special anti-chopper grenades (tie a trigger around it that does damage to a chopper) or add anti-air to main bases and base B so players can control it and shoot at chopper.
    O Look at changing the health on the func_breakable in core to 2000 instead of 1000.


















    Last edited by imthenewguy; 14-03-14 at 12:00 AM.


  2. #21
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    Quote Originally Posted by Like_a_Bauxe View Post
    Should probably ask them to post console logs, could help out.
    how do we collect logs when the whole game crashes?

    also could it be my config? do you want me to reset to default and try again?
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  3. #22
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    Quote Originally Posted by Rowdy View Post
    how do we collect logs when the whole game crashes?

    also could it be my config? do you want me to reset to default and try again?
    -condebug in launch options. Should save to console.log in your cstrike folder.

    And could be config related, worth a shot.


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  5. #23
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    Would appreciate it if you could Rowdy.

    Thanks man

  6. #24
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    Reset all settings to default and everything worked fine, heli, boats, base capture etc etc.

    idk what i was using in my config that made it crash though ?

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    [DtK] [LM] Rowdy     $ 55.00
    Also I reverted back to my config and ran it with the option that bauxe suggested, here is the output:

    maxplayers set to 32
    Steam config directory: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\platform\config
    CClientSteamContext logged on = 1
    Parent cvar in server.dll not allowed (steamworks_sessionid_client)
    Hud element 'CHudVote' doesn't have an entry 'CHudVote' in scripts/HudLayout.res
    Unknown command "cl_thirdperson"
    Can't use cheat cvar cam_snapto in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cam_ideallag in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cam_idealdelta in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cam_idealyaw in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cam_idealpitch in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cam_idealdist in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cam_idealdistright in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cam_idealdistup in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cam_collision in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar c_maxpitch in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar c_minpitch in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar c_maxyaw in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar c_minyaw in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar c_maxdistance in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar c_mindistance in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar c_orthowidth in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar c_orthoheight in multiplayer, unless the server has sv_cheats set to 1.
    JOY_AXIS_X: mapped to Turn (absolute)
    JOY_AXIS_Y: mapped to Look (absolute)
    JOY_AXIS_Z: unmapped
    JOY_AXIS_R: mapped to Forward (absolute)
    JOY_AXIS_U: mapped to Side (absolute)
    JOY_AXIS_V: unmapped
    Advanced Joystick settings initialized
    Can't use cheat cvar cl_upspeed in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cl_forwardspeed in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cl_backspeed in multiplayer, unless the server has sv_cheats set to 1.
    Unknown command "weapon_accuracy_logging"
    Unknown command "weapon_accuracy_model"
    Not playing a local game.
    bind <key> [command] : attach a command to a key
    Can't use cheat cvar cl_predict in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
    maxplayers set to 32
    Unknown command "setmaster"
    maxplayers set to 32
    Network: IP 192.168.1.1, mode MP, dedicated No, ports 27015 SV / 1337 CL
    Error loading cfg/trusted_keys_base.txt
    SOLID_VPHYSICS static prop with no vphysics model! (models/nyko18/fern01_unlit.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/nyko18/fern01_unlit.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/nyko18/fern01_unlit.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/nyko18/fern01_unlit.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/nyko18/fern01_unlit.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/nyko18/fern01_unlit.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/nyko18/fern01_unlit.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/nyko18/fern01_unlit.mdl)
    'skill1.cfg' not present; not executing.
    Using map cycle file 'mapcycle.txt'. ('cfg/mapcycle.txt' was not found.)
    Couldn't find any entities named t_heli_passanger_enter_button, which point_template t_heli_button_spawner_passanger is specifying.
    Couldn't find any entities named p90, which point_template scout_p90 is specifying.
    Couldn't find any entities named scout, which point_template scout_spawner is specifying.
    Couldn't find any entities named ak47, which point_template ak47_spawner is specifying.
    Couldn't find any entities named m4a1, which point_template m4_spawner is specifying.
    Couldn't find any entities named m249, which point_template m249_spawner is specifying.
    Couldn't find any entities named elites, which point_template elite_spawner is specifying.
    Couldn't find any entities named deagle, which point_template deagle_spawner is specifying.
    Precache called on a point_template that has no templates: t_heli_button_spawner_passanger
    func_breakable (core_breakable) at (10536.000 5385.000 168.000) using obsolete or unknown material type.
    func_breakable (core_breakable2) at (-10536.000 -5386.000 168.000) using obsolete or unknown material type.
    Precache called on a point_template that has no templates: scout_p90
    Precache called on a point_template that has no templates: scout_spawner
    Precache called on a point_template that has no templates: ak47_spawner
    Precache called on a point_template that has no templates: m4_spawner
    Precache called on a point_template that has no templates: m249_spawner
    Precache called on a point_template that has no templates: elite_spawner
    Precache called on a point_template that has no templates: deagle_spawner
    Set motd from file 'motd.txt'. ('cfg/motd.txt' was not found.)
    Set motd_text from file 'cfg/motd_text_default.txt'. ('cfg/motd_text.txt' was not found.)
    'listenserver.cfg' not present; not executing.
    Couldn't find any entities named t_heli_passanger_enter_button, which point_template t_heli_button_spawner_passanger is specifying.
    Couldn't find any entities named p90, which point_template scout_p90 is specifying.
    Couldn't find any entities named scout, which point_template scout_spawner is specifying.
    Couldn't find any entities named ak47, which point_template ak47_spawner is specifying.
    Couldn't find any entities named m4a1, which point_template m4_spawner is specifying.
    Couldn't find any entities named m249, which point_template m249_spawner is specifying.
    Couldn't find any entities named elites, which point_template elite_spawner is specifying.
    Couldn't find any entities named deagle, which point_template deagle_spawner is specifying.
    func_breakable (core_breakable2) at (-10536.000 -5386.000 168.000) using obsolete or unknown material type.

    Counter-Strike: Source
    Map: mg_titan_mode_start
    Players: 1 / 32
    Build: 1909615
    Server Number: 1

    Error loading cfg/trusted_keys_base.txt
    The server is using sv_pure 0. (Enforcing consistency for select files only)
    CAsyncWavDataCache: 2 .wavs total 0 bytes, 0.00 % of capacity
    Unable to initialize DirectSoundCapture. You won't be able to speak to other players.Loading 'autobuy.txt' ('cfg/autobuy.txt' was not found.)
    Loading 'rebuy.txt' ('cfg/rebuy.txt' was not found.)
    Rowdy connected.
    Error reading weapon data file for: weapon_xm1014
    Error reading weapon data file for: weapon_usp
    Error reading weapon data file for: weapon_ump45
    Error reading weapon data file for: weapon_tmp
    Error reading weapon data file for: weapon_smokegrenade
    Error reading weapon data file for: weapon_sg552
    Error reading weapon data file for: weapon_sg550
    Error reading weapon data file for: weapon_scout
    Error reading weapon data file for: weapon_p90
    Error reading weapon data file for: weapon_p228
    Error reading weapon data file for: weapon_mp5navy
    Error reading weapon data file for: weapon_mac10
    Error reading weapon data file for: weapon_m4a1
    Error reading weapon data file for: weapon_m3
    Error reading weapon data file for: weapon_m249
    Error reading weapon data file for: weapon_knife
    Error reading weapon data file for: weapon_hegrenade
    Error reading weapon data file for: weapon_glock
    Error reading weapon data file for: weapon_galil
    Error reading weapon data file for: weapon_g3sg1
    Error reading weapon data file for: weapon_flashbang
    Error reading weapon data file for: weapon_fiveseven
    Error reading weapon data file for: weapon_famas
    Error reading weapon data file for: weapon_elite
    Error reading weapon data file for: weapon_deagle
    Error reading weapon data file for: weapon_c4
    Error reading weapon data file for: weapon_awp
    Error reading weapon data file for: weapon_aug
    Error reading weapon data file for: weapon_ak47
    Compact freed 573440 bytes
    JOY_AXIS_X: mapped to Turn (absolute)
    JOY_AXIS_Y: mapped to Look (absolute)
    JOY_AXIS_Z: unmapped
    JOY_AXIS_R: mapped to Forward (absolute)
    JOY_AXIS_U: mapped to Side (absolute)
    JOY_AXIS_V: unmapped
    Advanced Joystick settings initialized
    Redownloading all lightmaps
    Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/mg_titan_mode_start/military/feldgrau1_8940_4860_138)
    Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/mg_titan_mode_start/military/feldgrau1_9880_4250_138)
    Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/mg_titan_mode_start/military/feldgrau1_10222_3788_138)
    Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/mg_titan_mode_start/military/feldgrau1_-8940_-4860_138)
    Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/mg_titan_mode_start/military/feldgrau2_10222_3788_138)
    Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/mg_titan_mode_start/military/feldgrau2_9880_4250_138)
    Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/mg_titan_mode_start/military/feldgrau2_8940_4860_138)
    Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/mg_titan_mode_start/military/feldgrau2_-8940_-4860_138)
    Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/mg_titan_mode_start/military/feldgrau3_9880_4250_138)
    Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/mg_titan_mode_start/military/feldgrau1_8940_4860_138)
    Error reading weapon data file for: weapon_knife
    Error reading weapon data file for: weapon_knife
    Error reading weapon data file for: weapon_glock
    CalcSequenceIndex: can't find 'idle_upper_'.

  8. #26
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    Quote Originally Posted by Rowdy View Post
    Reset all settings to default and everything worked fine, heli, boats, base capture etc etc.

    idk what i was using in my config that made it crash though ?
    Any chance of a comparison between your config and the default one? Should at least narrow down the issue.

  9. #27
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    i can post my config for you, as for a setting by setting comparison that will take hours......

  10. #28
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    [DtK] [SA] imthenewguy     $ 0.00
    Also, did it crash when you reverted your settings back?

    This could be a case of the listen server settings causing problems. A solution might be to upload it to a server and see how the map works for you as a client.

  11. #29
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    [DtK] [LM] Rowdy     $ 55.00
    yeah newy, in the post where i dumped the log i mentioned it was from when i reverted back to my config.

  12. #30
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    Ahh fair. I reckon it could be something to do with the listen server. CSS/hammer is a bitch when trying out maps on listen servers as the settings, collisions etc vary a lot to multiplay.

  13. #31
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    Quote Originally Posted by imthenewguy View Post
    Should be fun. Just need a server to test it on for multiplayer, and a respawn script made up for it.
    #Squall

    119.252.190.39:27099

  14. #32
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    Quote Originally Posted by Squall View Post
    119.252.190.39:27099
    @Rowdy, if you still crash on this, chuck up your cfg somewhere and I'll try to take a look through it.

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    Server just crashed. Shadow went through a door and server went down. Damm that shadow -.-



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    Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow's Avatar
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    [DtK] [Jedi] Shadow     $ 100.00
    umm i crashed the server

  17. #35
    The Real Shadow
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    Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow's Avatar
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    [DtK] [Jedi] Shadow     $ 100.00
    Quote Originally Posted by Shadow View Post
    umm i crashed the server
    and again

  18. #36
    Some old guy
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    Rowdy has a reputation beyond repute Rowdy has a reputation beyond repute Rowdy has a reputation beyond repute Rowdy has a reputation beyond repute Rowdy has a reputation beyond repute Rowdy has a reputation beyond repute Rowdy has a reputation beyond repute Rowdy has a reputation beyond repute Rowdy has a reputation beyond repute Rowdy has a reputation beyond repute Rowdy has a reputation beyond repute Rowdy's Avatar
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    [DtK] [LM] Rowdy     $ 55.00
    Quote Originally Posted by Shadow View Post
    and again
    no that was me.....i flew my heli into the other heli..... also i dont crash on spawn in the server

  19. #37
    Development Team
    Points: 30,788, Level: 76
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    imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy's Avatar
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    [DtK] [SA] imthenewguy     $ 0.00
    have fixed the issue.

    Uploading new version now.

    Edit: DONE - Click here to download!
    Last edited by imthenewguy; 10-03-14 at 08:31 PM.

  20. #38
    Development Team
    Points: 30,788, Level: 76
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    imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy has a reputation beyond repute imthenewguy's Avatar
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    Patch notes:

    Added area portals to base to reduce frames drawn.
    Fixed core doors in T base.
    Fixed Helicopter not kicking player out on round end.
    Added markings to the base to easily identify which team it belongs to.
    Added explosions on missile impact.
    Removed debugger text

  21. #39
    The Real Shadow
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    Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow has a reputation beyond repute Shadow's Avatar
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    [DtK] [Jedi] Shadow     $ 100.00
    Quote Originally Posted by Rowdy View Post
    no that was me.....i flew my heli into the other heli..... also i dont crash on spawn in the server
    no that was me.. i found an error with the map

  22. #40
    Regular Member
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    Devilicious is a glorious beacon of light Devilicious is a glorious beacon of light Devilicious is a glorious beacon of light Devilicious is a glorious beacon of light Devilicious is a glorious beacon of light Devilicious's Avatar
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    Devilicious     $ 0.00
    great map - shadows a bully though

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