I have finally put my first rush map into BETA and would like to thank those of you who had a few games last night.
For those of you who dont know, I have been developing a Rush (from battlefield 3) game type for counter-strike:source. I created the prefab for it a while ago, but finally got around to making a map.
I still have to fix up a things in the map to balance it out, but I am starting my work on a plugin to go with the map.
Here is where you come in!
I need ideas for those of you who are familiar with the Rush game type in battlefield, to tell me what elements this game will need.
Here is what i have so far:
- Class system (i.e Recon, Assault, Support and Explosive)
- Potentially looking to add a rank up system, that allows better weapons, more ammo or slightly more health as perks when players rank up)
- Adjustable ticket amounts, depending on the amount of players in game. Thinking maybe 10 tickets per player
Any other suggestions you guys can recommend will be much appreciated. Any mods that are already existing for your suggestions, or mine, would be even more appreciated as it saves me days of scripting Lol.
Pics to come!