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Thread: [MAP] gg_twisted

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    [MAP] gg_twisted

    This is my new map, and would love if anybody could deliver some feedback on what they think. I'll link some screenshots and the .bsp from mediafire.

    Birds Eye of Map
    Screenshots: 1,2,3,4,5,6,7.

    Actual Map: new link in later post

    Textures: Hamsters Tile Pack

    I have a relatively shit computer so the graphics are down fairly low so it is likely to look better on your rig than mine.
    Last edited by AlternateLogic; 12-07-12 at 02:06 PM.

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    Looks like a fun map, some nice corners for those of us who enjoy a good knife.. and some wide open spaces for the rest.

    There seems to be some invisible walls though, on top of the walls in the middle, you can't jump on top of them.

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    ill give it a crack when i get home tonight.

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    Looks pretty fun ill download it and give it a crack as well. Nice work mate

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    The screenshots looked pretty cool and after having a play in there I have to say I quite like the map design! Should make for some interesting play.

    However, yes there seems to be some invisible walls, not sure if intentional or not. I jumped onto one from the top of the tower in spawn and I feel is should definitely be removed, as there is enough going on in the map already.

    Also the map seemed to play with a bit of lag, even though I was maxing out at 300 fps. Did anyone else have that issue?

    But overall I like the map, looks like fun
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    Nice map. I like the textures, they are quite colourful.
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    As per request the invisible walls will be removed, and they were intentional but as they seem to be more a hindrance than anything they will be removed.

    Quote Originally Posted by Davey_Boy View Post
    Also the map seemed to play with a bit of lag, even though I was maxing out at 300 fps. Did anyone else have that issue?
    The map is likely to have a brief lag the first time you play it because of the cubemaps, but after that it will be fine, if you give yourself a sniper rifle you will see the cubemaps in the scope as you walk to different areas unscoped.

    Thanks everyone for the feedback it is really appreciated, will remove the walls and re-upload without them today. Again, the first time you play a slight bit of lag is expected and it won't happen after the first play through.


    Updated Map: gg_twisted
    Last edited by AlternateLogic; 12-07-12 at 02:03 PM.

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    Looks good bro.

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